Joe Stokes

3D particle animation projection

The work revolves around extended notions of drawing and graffiti where mysterious, animated marks appear on the floor as if being generated by the building itself and seeping out through the holes in the drain. A 3D particle system is used to make the animations and they promote the idea that the floor itself is in some sort of process of decay, erupting or spitting out parts of itself. Splitting and cracking sounds support the sense of the particle animations teeming out over the surface of the floor.

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